> House on Limekiln Line
> Limekiln Grid
> Nathan Phillips Square
> Dublin Grounds of Remembrance
> Peripheral Sitings
> Topophilia
> Clouds, Vortices & Plumes
> Exothermic Landscape
> Drawing Energy 1
> Drawing Energy 2
> Drawing Energy 3
> Fill, Flow, Track on the Isle of Rum
> Digital Ecologies: Contamination

> Retooling Cockenzie Power Station
> Sand, Silt, Salt, Water
> Streamlining Models
> Streamlined Models
> Thermal Plume Models


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Streamlined Models | Ongoing Research | 2012-present
Wind tunnels are designed to a create a controlled interior environment of steady-state laminar airflow in order to observe air movement patterns around solid objects. Wind tunnel assemblies therefore require streamlined constructional strategies that eliminate material resistance or friction, which create turbulence. A series of wind tunnel prototypes transition from carpentry-based construction methods to digitally fabricated ones. The process of designing and constructing components that contain and direct flows (the nozzles, baffles, reservoirs, and funnels) suggest new ways of thinking about buildings and their components that interface in similar ways with airflow.